1- Once a week, the Province Dice are rolled for every occupied country. Depending on the number rolled, different events occur.
2- Additionally, for exceptionally-well written topics, the Reward Dice are rolled.
One rolled- +2 additional stats to distribute
Two rolled- +2 additional stats to distribute
Three rolled- +3 additional stats to distribute
Four rolled- +5 additional stats to distribute
Five rolled- +500 Reales
Exceptionally well-written topics can be defined by character development, correct spelling/grammar, and overall flow.
3- Occasionally, on holidays, additional dice may be rolled. The dice will depend and be specified on the holiday.
List of possible Events:
Normal (Very Common)- Nothing happens. Life as usual.
Earthquake (Common)- Province income decreased by 200 Reales until Province dice are rolled again.
Economic Growth (Common)- Province income increased by 10% until Province dice are rolled again.
Economic Depression (Common)- Province income decreased by 10% until Province dice are rolled again.
Bountiful Harvest (Uncommon)- Province income increased by 15% until Province dice are rolled again.
Wanderer (Uncommon)- A wanderer comes to the province and offers to teach two RPCs an exclusive skill or ability. The recipient of said reward is determined by the country leader.
Economic Boom (Rare)- Province income increased by 25% until Province dice are rolled again.
Market Crash (Rare)- Province income decreased by 25% until Province dice are rolled again.
Plague (Rare)- Stat gains in province reduced by 10%, province income by 10%, and all characters in the province's health is given a debuff of 5 until Province dice are rolled again.